Goes the Nerf Bat on Survival Hunters. With the stacking of SV Hunters in some high end guilds/raids due to the insane DPS they put out. I (nor was anyone else I’d assume) expected this:

* Black Arrow base damage has been reduced by 25%, down from 2400 to 1800.
* Explosive Shot now deals [ 20.5% of Ranged AP + 340 ] damage, down from [ 27.3% of Ranged AP + 454 damage ]
* Hunter vs. Wild now increases your total Stamina by 5/10/15%, up from 4/7/10%.
* Serpent Spread now affects up to 4 targets.

Dang. I think I just heard the sound of a million Survival Hunters crying out at once.

In other Huntery news:

* Cobra shot(and Steady Shot) cast time is now affected by haste.

Whoa.. just whoa. Did I miss something? I thought it was affected by haste already. /ponder This newest patch is proving to be quite interesting. Last night, I had accepted the fact that I may have to run as Survival Spec in my raid group – being that I’m the only hunter now. But with the major nerfs to Survival and the nice boosts to BM and Marks may all three specs finally be in line with each other?

Edit 1/12

More patch notes have been updated and Blizzard decided to back off a little of the hard nerfs to Survival. The Serpent Spread ability in the talent tree was reverted back to unlimited targets and Explosive Shot was given a little love bump too: damage has been reduced by 15%. (down from 25%)

But the most important change thus far –> Hunters can now use Auto Shot while moving.


…or is it? I thought if I was able get it out of my system, I could move on. But I kind of like it.

To all you hunters out there who have specced into Beastmastery or Survival:  At level 81 you finally earn Cobra Shot and you may want to swap out your Glyph of  Steady Shot for something more useful. You will need Dust of Disappearance to remove it from your glyphs tab. Wowhead has a great list of vendors who sell the dust.

I stood in line with my fellow gamers while time slowly ticked by.The company was enjoyable and I had a great chat with a fellow hunter and his friend the frost mage. Finally at 12:01am the doors to Gamestop opened and with a quick flash of my ID, I walked out proudly with my Cataclysm Collector’s Edition.

Swiftly, but minding the speed limit, I raced home to crack open the new expansion:

Step 1) Greet the dog

Step 2) Install the CD

Step 3) Upgrade the account

Step 4) Wait

As the game slowly updates, I’ve decided to sit back enjoy a drink and read “The Shattering.” I probably won’t stay up till 2am my time for the Cataclysm servers to switch on,  sleep is winning that battle. But everything is set on my computer and I know it will wait for me when I wake up. There is no rush for me to get to 85, technically, and I plan to enjoy the expansion I waited so long for.

Happy Hunting!

Noooooooooooo~ Don’t go toward the light!! Come back!!!  /cry

Tomorrow patch 4.0.3a goes live. In other words:

Not too long ago, I was bit by the PvP bug. Wintergrasp was my stomping ground for quite a while, but now the Isle of Conquest holds a plethora of new challenges. As of 4.0.1, my PvP pet of choice is the Spirit Beast or Skoll in my case. All Spirit Beasts offer two special abilities. The first is Roar of Courage and what Hunter doesn’t love the agility boost? The second ability is Spirit Mend; pet heals – yes please. I messed around with  different macros and so far this one seems to be the most versatile:

/cast Spirit Mend
/cast [target=Wulf] Spirit Mend

How this macro works, if you do not have a target or a friendly target then Spirit Mend will be cast on you. If you target a friendly player then your pet will heal your target. Obviously, you will swap out my name for yours when you make the macro. Unless we happen to be in same Battleground, then I don’t mind the extra heals.